Proc Gen Maps and Terrain Enthusiasts
Explore and create procedurally generated maps and terrains with fellow enthusiasts.
People
Taylan K - Indie dev
CuratorSolo indie dev making Eilands, a game about creating and exploring your own islands. Likes to support fellow devs. Occasionally a music composer.
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
Game dev who loves making procedurally animated critters and does so as often as possible. Developing Cookie Gardening, and also an unnamed life sim about moons with evolving ecosystems. Owner of Meep Engine: https://www.meepengine.com/
Solo developer of VR Pulp-Lovecraftian horror games #GameDev #Godot #VR #ProcGen
Transmuting code into graphics and gameplay. Making an open-world fantasy roguelike/rpg: https://store.steampowered.com/app/2195820/Sigil_of_Kings/
Solo game developer working on my first independent game ODINSPRING I also post art projects, VFX and free tools/utilities/tutorials. ๐ roytheunissen.com ๐จโ๐ป github.com/RoyTheunissen
The ultimate mapmaking program for tabletop RPG's such as D&D or Pathfinder. Compatible with Foundry, Roll 20, Fantasy Grounds, AboveVTT, & More! Available on Steam NOW! https://store.steampowered.com/app/1588530/Dungeon_Alchemist/
He/Him Opinions are my own Senior Tech Artist at Bad Robot Games Prev Tech Art at Heart Machine on #HyperLightBreaker & #Possessors Unfinished project enthusiast Anti A/I Anti N/F/T https://linktr.ee/hippowombat
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. ๐ Turku, Finland ๐ https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
Finnish gamedev & webdev. Posting about design, programming, art, interaction, gameplay, typography, procedural generation, audio synthesis, multiplayer and more. https://jonikorpi.com https://vuoro.dev https://jonikorpi.com/@jonikorpi
Indie Game Designer, Creator of Dungeon Alchemist, Illustrator, father and all-round tall person.
I'm a solo dev working on Artillis, a roguelike tower defense game in a dense procedural world. Wishlist here: https://store.steampowered.com/app/3236920 #GodotEngine #IndieDev #GameDevelopment Other socials: https://linktr.ee/callmeclever
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